Developing A Video Game
I’m thinking a Witch Simulator of sorts. You play as a small Sprite that goes through the different aspects of being a witch. No plot of any sort. More of a completionist game with different objects to collect, animals to interact with, and recipes to make.
There’ll be different places to go to with different events and people to interact with.
And throughout the lands there will be different kinds of witches that can help you.
This is Adgartha and Herringbone, the Hat Witch and Dress Witch.
You use the stuff you make and learn to help others and sell to neighboring villages.
The running title is Witchery in Making. Of course this only a vague fluffy sense of identity in this game, but I’ll work on it.